I'm fairly new hear. What a great app! I love games. :) Congrats to everyone for meeting personal goals and for showing up consistently!
I am having a problem getting success with the rhythm game where you use the spacebar to repeat the rhythm. It keeps telling me that I've tapped too many times. For example where it has four lines of rhythm, it seems to want me to tap just on the fourth line, but when I do that it tells me I've tapped too many times. Could it be a problem with my keyboard? Or have I misinterpreted what I need to do?
Just to be clear, I was not talking about tapping on the wrong line, I was talking about mistaking the metronome pulse for part of the rhythm you need to replicate. I am just trying to think of possible explanations for it registering too many taps. For instance, I've never seen that issue myself unless I actually tap too many times. :)
Another possibility is that you are holding down the space bar long enough for it to repeat spaces -- a keyboard does auto-repeat. I could see that being an issue with slower or more sparse rhythms. If you suspect that might be the case, try a sharper tap to the space bar, or check the auto-repeat settings on your computer.
I do not understand when I am supposed to tap. I always get too few or too many taps. I have not got the game to recognise my input as valid even once. Extremely frustrating.
In the case of rhythm parrot, can someone tell me on what line I should tap?
I could not get Rhythm Parrot to work at all on my iphone! As far as I can tell, we should be tapping on the last line. So far for me, sometimes that's the 2nd line; sometimes the 4th.
Tonight instead of the message that I was tapping too much, I was told I was inaccurate. Seems like progress to me!
What is The Pentatonic Scale: Discover The Most Widely Recognized Scale Of A
Other than the standard major and minor scales, the pentatonic scale is probably the only musical scale that is used liberally in every musical genre, from punk and metal to jazz, blues, classical, funk, ska, and salsa.
Today we’re going to take a general look at pentatonic scales, what they are, where they come from, and how to build them.
In many gym games when you get a wrong result the correct answer is shown. However, the answer is only shown for what feels like a second or even less. This makes it really hard for me to read before it’s gone because sometimes you have to read sheet music notation as well as words. It would make my learning experience so much less stressful if the answer either remained or at least remained longer. For example in solfegiator it doesn’t stay on my screen long enough for me to even see which wrong notes I sang before scrolling back. On Route VI, I can’t read the correct progression including the inversions and placement used. There are other examples throughout the product for me and it is making it hard for me to progress in some of the exercises.
You can either click the little scale icon in the lower right corner of the game or hit the “C” key - it will freeze the game so you can do some analysis. I didn’t know about this until a few weeks ago.
I know I'm repeating myself, but I wanted to bring attention to how dreadful solfegiator is at higher levels. This has been the pattern for the last 30 levels or so (70-100), where it just picks random sharp notes. I find these of very little use to developing musicianship. ToneGym team, is there any way you could have it go through something more musical? Chord arpeggiations, melodies, other keys (minor at the minimum).
@igor dinotte that's honestly how i have been going through these exercises, which feels like cheating, but there is just no other way around it at the moment, as i'm not interested in learning to sing locrian. i keep doing that in hopes that the meaty levels of this exercise are hiding somewhere after this 😅
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